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(December 20th, 1999)
Dakhla Oasis
Population: 5000
Kingdom: 65
Prosperity: 45
Culture: 50
Monuments: 1 small Obelisk
The first struggle at Dakhla is to get immigrants past the hyenas and into the city. There is a simple solution to this - designate housing areas that will prompt immigrants to travel south of the oasis to get to the housing. A good rule of thumb is to establish areas of housing south of the road that leads northwest out of the region. If the hyenas continue to plague you, build some Forts, and use the military to send the hyenas to the "Field of Reeds."
By this stage in the game, you should be able to recognize your biggest initial source of income and build the beginnings of your city around exports of that good -- in this case, wood. However, do not forget to pay attention to other goods that your city can produce because other cities will inevitably request them. Make sure that you are producing and storing beer, bricks, grain, and wood before the scenario progresses too far. Pre-emptive stockpiling is a good economic tactic for Pharaoh.
Granite is needed for construction of the small Obelisk, but will only become available through fulfilling the needs of your fellow Egyptians. As soon as it does become available, begin importing it. You will need 100 granite blocks stored before you can begin work on the Obelisk.
If you are able to successfully manage the economics of the Dakhla Oasis, you are well on your way to becoming a master of Pharaoh.
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