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(December 20th, 1999)
Baki (Kuban)
Population: 10000
Kingdom: 85
Prosperity: 70
Culture: 70
Monuments: Mausoleum, medium Brick-core Pyramid, small Brick-core Pyramid
To found your city at Baki, look for an area where you will have early access to gold, copper, gemstones, and game meat. There are several such locations within the play area; some are more appropriate than others because of their proximity to the river. Begin stockpiling goods for both economic and military request fulfillment as soon as possible.
Then, as with any city, isolate the industries that will provide your city with income. This is less of an issue here because of the amount of gold available, but, nevertheless, is wise. Establish a large center of food production when the opportunity arises - you will have to feed 10,000 people. You will also need to develop an efficient method of moving different types of food to all corners of the play area. This is necessary for ensuring a prosperous environment.
Straw and limestone will have to be imported to produce the materials needed for the Brick-core Pyramids. Sandstone for the Mausoleum is available for quarrying. Be careful that a bottleneck is not formed near the Dock areas. Isolating self-sufficient city sectors from each other can be a useful way of handling trade problems, but can also deprive certain sectors of goods they require to prosper.
Baki provides a large canvas for the construction of an economic powerhouse. Successfully completing this scenario requires taking advantage of all of the resources available, supporting a strong army for dispatch, and meeting the needs of all requesting Egyptian cities.
Baki is the penultimate scenario, yet is merely a warm-up for the final mission. By this point in the game, you should have a firm grasp on efficient housing and production schemes. Concentrate on perfecting your city design skills. You're going to need them…
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