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Mild Animated Violence
Pharaoh Campaign Walkthrough
(December 20th, 1999)
1 Nubt (Naqada)
2 Thinis
3 Perwadjyt (Buto)
4 Nekhen (Hierakonpolis)
5 Men-nefer (Memphis)
6 Timna
7 Bedhet (Apollinopolis)
8 Abedju (Abydos)
9 Selima Oasis
10 Abu (Elephantine)
11 Saqqara
12 Serabit Khadim
13 Meidum
14 Buhen
15 South Dahshur
16 North Dahshur
17 Iunet (Dendera)
18 On (Heliopolis)
19 Rostja (Giza)
20 Bahariya Oasis
21 Djedu (Abusir)
22 Dunqul Oasis
23 Dakhla Oasis
24 Thinis
25 Waset (Thebes)
26 Kebet (Coptos)
27 Menat Khufu (Beni Hasan)
28 Itjtawy
29 Iken (Mirgissa)
30 Sawu (Mersa Gawasis)
31 Heh (Semna)
32 Bubastis
33 Khmun (Hermopolis)
34 Sauty (Lykopolis)
35 Byblos
36 Baki (Kuban)
37 Rowarty (Avaris)
38 Hetepsensusret (Kahun)

Perwadjyt (Buto)
Population: 600
10 modest homesteads


Here is your first opportunity to try out floodplain farming! Begin by creating some housing and providing your people with water access and fire protection. Lay a section of road onto the flood plain and place Fig Farms on both sides of it. Floodplain farmers come from Work Camps, so be sure to build one nearby the floodplain farms. Work Camps negatively affect the desirability of the surrounding area, but must be placed near housing in order to gain employment. Once the Work Camp is staffed, laborers will walk to the floodplain farms and begin working. Laborers look like employment walkers without hats.

Right-click on a floodplain farm to see when the flood will come (in this case September). Use the time before the flood to prepare your city for food distribution by building a Granary and some Bazaars. Make sure to keep Osiris happy, too… doing so can be rewarding! Laborers will harvest figs in August, but unless there is a Granary for them to take the food to, they will remain on the floodplain and drown when the floodwaters arrive.

Once you have sufficient food in your Granary, some basic industry buildings will become available. Place a Clay Pit or two near the water or edge of the floodplain to begin clay production. Keep in mind that the citizens of your city do not want to live near these mud holes. Clay Pits will collapse quickly if they do not have access to an Architect. Once your Clay Pits are placed and have employees, build a few Potters nearby.Pharaoh When clay production is complete, a deliveryman will take clay to the Potter, who will begin pottery production. Potters need somewhere to deliver their finished goods; that somewhere is a Storage Yard. Build one, and when pottery is produced, it will be delivered there. Excess clay will also be delivered to the Storage Yard. Since you cannot do anything with clay in a Storage Yard at this point, consider giving your Storage Yard special orders to not accept clay.

When some pottery has been delivered to your Storage Yard, Municipal Structures will become available. Read about Roadblocks! Did you hear me? Read about Roadblocks! They can be used to keep fire marshals, architects, priests, bazaar sellers, and other walkers who have no business being on the flood plain from wandering onto it.

Pottery will accumulate in your Storage Yard until your housing develops into Ordinary Cottages. Follow the same process you learned in Thinis to make the city's housing improve. Try using Statues and Gardens near housing to help housing evolve. When you have some Ordinary Cottages, the bazaar buyers will buy pottery and distribute it to those houses. The Ordinary Cottages will then evolve into Modest Homesteads. Once you have 10 Modest Homesteads and 600 people living in your city, you will win the scenario.


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