(December 20th, 1999)
Monuments: 1 small Obelisk
You get a good amount of starting cash on this mission, but you're going to need it. You'll have to do a lot of importing, and items like copper will burn through your funds quickly. Take advantage of every gold deposit you can.
Your access to copper is limited, so be ready to protect those trade routes. Remember: no copper means no infantry!
Also be ready to hand over hefty sums of limestone for Pharaoh's building projects. It's a good idea to dedicate several quarries and a Storage Yard or two for this purpose.
You'll be faced with several demands on your city at once, such as beer, troops, and debens. Try to prioritize, while at the same time striking a balance between your military and industrial growth. You don't want to throw all your resources into mining limestone for Pharaoh, only to get caught off guard by a request for troops!
If you don't send enough troops, or if they're not trained at an Academy, they might lose a distant battle. This loss will affect trade, sending the price of copper through the roof.
The Nubians will get bolder as the mission unfolds. Given the difficulty of moving troops around the city's terrain, and the real possibility that you may have a shortage of infantry to defend it, building a formidable series of Walls and Towers may be necessary. Seth is your city's patron god, and he may be persuaded to help.
Ferries will be essential to the success of your city, as will the wise use of available land. Leave some space on your shores where transport ships can pick up and drop off your troops. The terrain is broken up, and deserves careful consideration before placing structures hither and thither.
You'll need to store up 100 blocks of granite to build the small Obelisk, so have some Storage Yards ready.
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