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Mild Animated Violence
Pharaoh Campaign Walkthrough
(December 20th, 1999)
1 Nubt (Naqada)
2 Thinis
3 Perwadjyt (Buto)
4 Nekhen (Hierakonpolis)
5 Men-nefer (Memphis)
6 Timna
7 Bedhet (Apollinopolis)
8 Abedju (Abydos)
9 Selima Oasis
10 Abu (Elephantine)
11 Saqqara
12 Serabit Khadim
13 Meidum
14 Buhen
15 South Dahshur
16 North Dahshur
17 Iunet (Dendera)
18 On (Heliopolis)
19 Rostja (Giza)
20 Bahariya Oasis
21 Djedu (Abusir)
22 Dunqul Oasis
23 Dakhla Oasis
24 Thinis
25 Waset (Thebes)
26 Kebet (Coptos)
27 Menat Khufu (Beni Hasan)
28 Itjtawy
29 Iken (Mirgissa)
30 Sawu (Mersa Gawasis)
31 Heh (Semna)
32 Bubastis
33 Khmun (Hermopolis)
34 Sauty (Lykopolis)
35 Byblos
36 Baki (Kuban)
37 Rowarty (Avaris)
38 Hetepsensusret (Kahun)

North Dahshur
Population: 3000
Kingdom: 55
Prosperity: 30
Culture: 20
Monuments: 1 large Pyramid


Pharaoh The land offers few resources, so you will have to import heavily. Buying raw materials, refining them, then selling them will be a major source of income. You can grow barley, however, and profits from exporting beer will offset the cost of all your imports. You may have to build several Docks so that your sea trade flows smoothly.

You'll have to set up bridges and ferries to access your food resources. If you plan your farms carefully enough, you can utilize almost all of the flood plains.

There's some combat, but you shouldn't need more than a few Forts to meet the region's military demands. Any gifts of copper can be used for infantry, and the excess can be sold for a nice profit.

Requests will usually be for grain, barley, or limestone, so keep some on hand. If you keep meeting these demands, you can expect gifts of plain stone, which means you don't have to import quite as much to build your pyramid. If you're really good, you might not have to buy any plain stone at all! Make sure your have enough room in your Storage Yards to accept these gifts.


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