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Mild Animated Violence
Pharaoh Campaign Walkthrough
(December 20th, 1999)
1 Nubt (Naqada)
2 Thinis
3 Perwadjyt (Buto)
4 Nekhen (Hierakonpolis)
5 Men-nefer (Memphis)
6 Timna
7 Bedhet (Apollinopolis)
8 Abedju (Abydos)
9 Selima Oasis
10 Abu (Elephantine)
11 Saqqara
12 Serabit Khadim
13 Meidum
14 Buhen
15 South Dahshur
16 North Dahshur
17 Iunet (Dendera)
18 On (Heliopolis)
19 Rostja (Giza)
20 Bahariya Oasis
21 Djedu (Abusir)
22 Dunqul Oasis
23 Dakhla Oasis
24 Thinis
25 Waset (Thebes)
26 Kebet (Coptos)
27 Menat Khufu (Beni Hasan)
28 Itjtawy
29 Iken (Mirgissa)
30 Sawu (Mersa Gawasis)
31 Heh (Semna)
32 Bubastis
33 Khmun (Hermopolis)
34 Sauty (Lykopolis)
35 Byblos
36 Baki (Kuban)
37 Rowarty (Avaris)
38 Hetepsensusret (Kahun)

Djedu (Abusir)
Population: 4500
Kingdom: 50
Prosperity: 40
Culture: 45
Monuments: Sun Temple


Pharaoh Several requests come at the beginning of this scenario that must be filled in order to open trade routes offering goods needed to win. Don't fret too much if you miss these requests, as later opportunities will allow the same routes to become available. However, it is always nice to be able to open the routes as soon as possible.

With that in mind, you should set out to have a stockpile of game meat, wood, and grain as soon as possible. Not only is it beneficial to have these industries up and running, but having the goods available for early requests will help you avoid trade difficulties.

Other than that, begin importing sandstone for the Sun Temple as soon as you are making money from exports, since it will take you a number of years to import all of the stone needed. It takes 220 blocks to place the Sun Temple, and more sandstone to complete it. Finally, don't forget to save some room for the Sun Temple when you are planning your city!


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